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23. (ios/swift) 화면 캡쳐 (capture) 발생 시 경고 창 호출 실시 - capturedDidChangeNotification 본문
IOS
23. (ios/swift) 화면 캡쳐 (capture) 발생 시 경고 창 호출 실시 - capturedDidChangeNotification
투케이2K 2021. 10. 23. 22:43[개발 환경 설정]
개발 툴 : XCODE
개발 언어 : SWIFT
[소스 코드]
//
// SceneDelegate.swift
// testCode
//
// Created by lotecs on 2021/10/16.
//
import UIKit
class SceneDelegate: UIResponder, UIWindowSceneDelegate {
var window: UIWindow?
func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
// Use this method to optionally configure and attach the UIWindow `window` to the provided UIWindowScene `scene`.
// If using a storyboard, the `window` property will automatically be initialized and attached to the scene.
// This delegate does not imply the connecting scene or session are new (see `application:configurationForConnectingSceneSession` instead).
guard let _ = (scene as? UIWindowScene) else { return }
}
func sceneDidDisconnect(_ scene: UIScene) {
// Called as the scene is being released by the system.
// This occurs shortly after the scene enters the background, or when its session is discarded.
// Release any resources associated with this scene that can be re-created the next time the scene connects.
// The scene may re-connect later, as its session was not necessarily discarded (see `application:didDiscardSceneSessions` instead).
}
func sceneDidBecomeActive(_ scene: UIScene) {
// Called when the scene has moved from an inactive state to an active state.
// Use this method to restart any tasks that were paused (or not yet started) when the scene was inactive.
}
func sceneWillResignActive(_ scene: UIScene) {
// Called when the scene will move from an active state to an inactive state.
// This may occur due to temporary interruptions (ex. an incoming phone call).
}
// MARK: [화면 캡쳐 이벤트 발생 체크를 위한 노티피케이션 센터 등록]
func sceneWillEnterForeground(_ scene: UIScene) {
print("")
print("===============================")
print("[SceneDelegate >> sceneWillEnterForeground]")
print("[설명 : Scene 포그라운드 실행]")
print("===============================")
print("")
/*
[화면 캡쳐 및 녹화 기능 설명]
1. ios 는 캡쳐 기능을 원칙적으로 막을 수 없어 대체 방안으로 캡쳐 이벤트 발생 시 경고 창을 표시해줍니다
2. 노티피케이션 센터를 통해 옵저버를 추가하고 캡쳐나 녹화가 일어날때 팝업창 호출 이벤트를 발생시킵니다
*/
// [노티피케이션 센터를 통해 옵저버를 추가하고 캡쳐나 녹화가 일어날때 셀렉터 메소드 호출]
NotificationCenter.default.addObserver(self, selector: #selector(alertScreenCapture(notification:)), name: UIApplication.userDidTakeScreenshotNotification, object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(alertScreenCapture(notification:)), name: UIScreen.capturedDidChangeNotification, object: nil)
}
// MARK: [화면 캡쳐 이벤트 발생 시 팝업창 호출 부분]
@objc func alertScreenCapture(notification:Notification) -> Void {
print("===============================")
print("[SceneDelegate >> alertScreenCapture]")
print("설명 : 캡쳐 및 녹화 이벤트 발생 실시")
print("===============================")
let alert = UIAlertController(title: "주의", message: "캡쳐 혹은 녹화를 하면 안됩니다.", preferredStyle: .alert)
alert.addAction(UIAlertAction(title: "확인", style: .default, handler: nil))
self.window?.rootViewController!.present(alert, animated: true, completion: nil)
}
func sceneDidEnterBackground(_ scene: UIScene) {
// Called as the scene transitions from the foreground to the background.
// Use this method to save data, release shared resources, and store enough scene-specific state information
// to restore the scene back to its current state.
}
}
[결과 출력]
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