Kotlin
394. (kotlin/코틀린) [Android 13] 안드로이드 AudioManager 사용해 시스템 볼륨 UP , DOWN 수행 - STREAM_SYSTEM
투케이2K
2023. 8. 23. 20:49
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[개발 환경 설정]
개발 툴 : AndroidStudio
개발 언어 : Kotlin

[소스 코드]
// ----------------------------------------------------------------------------------
// TODO [SEARCH FAST] : [시스템 볼륨 UP]
// ----------------------------------------------------------------------------------
fun setSystemVolumeUP(mContext: Context) {
try {
// ===============================================================
S_Log._D_("시스템 볼륨 UP 이벤트 지정", null)
// ===============================================================
val mAudioManager = mContext.getSystemService(Context.AUDIO_SERVICE) as AudioManager
mAudioManager.adjustStreamVolume(AudioManager.STREAM_SYSTEM, AudioManager.ADJUST_RAISE, AudioManager.FLAG_SHOW_UI)
} catch (e: Exception) {
e.printStackTrace()
}
}
// ----------------------------------------------------------------------------------
// TODO [SEARCH FAST] : [시스템 볼륨 DOWN]
// ----------------------------------------------------------------------------------
fun setSystemVolumeDOWN(mContext: Context) {
try {
// ===============================================================
S_Log._D_("시스템 볼륨 DOWN 이벤트 지정", null)
// ===============================================================
val mAudioManager = mContext.getSystemService(Context.AUDIO_SERVICE) as AudioManager
mAudioManager.adjustStreamVolume(AudioManager.STREAM_SYSTEM, AudioManager.ADJUST_LOWER, AudioManager.FLAG_SHOW_UI)
} catch (e: Exception) {
e.printStackTrace()
}
}
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